![]() ![]() The player chooses one of eight Card Bags that each contain a card the exact contents are a mystery until the money is paid. While Caught Cards reduce the amount of exploration required to complete the collection, they are usually sold at random for a more expensive price than buying a blank Catch Card, depending on which Card Shop the Caught Card is bought from.įlipside's shop, Catch a Dream, sells Catch Cards for 20 Coins each, as well as random Caught Cards for 10 Coins each. These shops sell them in two forms: simple blank blue cards, which can be used to capture any enemy, and turns them into a collectible card if it succeeds players can also buy Caught Cards, which already have enemies on them. There are two Card Shops in the game, one each on the first floor of Flipside and Flopside, where Catch Cards can be bought. These cards can be bought or found in the overworld. ![]() Collecting the other character cards has no effect. If the player obtains Mario's card, the Flip Meter never depletes, allowing him to stay in 3-D indefinitely. Important characters such as Merlon, Bestovius, the Pixls, and even Mario's partners from Paper Mario and Paper Mario: The Thousand-Year Door have their own cards as well. Bowser is the only enemy with multiple Catch Cards: owning the first card from completing the Flopside Pit of 100 Trials twice and beating Shadoo doubles damage against him, while the other ones do not. The maximum number of each Catch Card that can be held is 99, multiplying the damage done to that enemy by 100. owning two Squiglet cards multiplies damage done to Squiglets by three, while owning three multiplies it by four, etc. Owning the Catch Card of an enemy increases all damage done to that enemy, starting at double damage for one card this factor is increased by one for each card collected, e.g. Once you open all of the chests, the warp pipe will appear to bring you back to Flopside.Catch Cards exist for all of the enemies in the game, and display information on them such as their HP, Power, Defense, and other notable traits the item description for blank Catch Cards states that it captures an enemy's soul. In these boxes are the cards of all the Dark versions of the heroes and cards of all the regular heroes as well. Once he disappears, 8 black boxes come up from the ground. ![]() Once you defeat Dark Mario, Shadoo will be fully defeated. Dark Mario will also try to jump on you, and when he get's close he will try to use his hammer. After Dark Peach, the last is Dark Mario. Hitting her while she's jumping is much easier. Don't try hitting her if she is using her umbrella. The Dark Peach will try to jump on you and she can use her umbrella to float, giving her a longer time to do some damage to you. When Dark Bowser is defeated, a Dark Peach will then appear. Avoid him when he's breathing fir, but when he tries to jump on you, attack him. The Dark Bowser will breathe fire at you and try to jump on you. Once you manage to defeat Dark Luigi, a Dark Bowser appears right away. The Dark Luigi will follow you all the time and constantly jump up and down, making it difficult for you to hit him and making it easier for him to damage you. He will first show himself as a Dark Luigi. Once you've made it to the 100th floor in the Pit of 100 Trials in Flopside, Shadoo tells you that he's finally done cloning your four heroes (Bowser, Mario, Luigi, and Peach).
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